We have been using the new rules in our practices since just before Christmas. Initially there was a spate of trying to mac the pull back to the thrower, but now they are trying to catch the pull every time and it makes for a much quicker game and less damage to discs.
It has also meant that some of them have been practicing their pulls!
Whatever we decide we need to implement it as soon as possible so that all teams are singing from the same hymn sheet.
Tom
On 1/19/06, Dale Walker <inthesummer@...> wrote:
I'm with Kev - the rules should be as similar to outdoor as possible as to not cause confusion for when players eventually transfer to outdoor. As a coach (and I use the term lightly) of Mowers U16s, I know that there have been occasions where they get the rules from indoor mixed in with outdoor, mainly the stall count. I myself find that I sometimes reach 8 on the stall, only to find that there's an extra two seconds I forgot, and then I lose, which is clearly unacceptable! =P
Stick with what we have now - it's confusing for newer players who have to change rules, and I can't see the problem with what we have at the moment.
Dale
Mowers/GB Juniors
From: "graz_mongosling" <graz_mongosling@...>
To: juniorultimate@yahoogroups.com
Subject: [juniorultimate] Re: Pull Rules for Indoor Nationals
Date: Thu, 19 Jan 2006 22:52:59 -0000
>Kev
>
>I would agree that 2m is a bit too high for the younger/shorter
>players. As you say, this could be ammended, to 1.5m for example.
>When playing in our local hall we used a line that was already drawn
>on the wall at about 1.7m and this did not cause any problems with
>keeping the disc below the level.
>
>Another good comment regarding confidence of beginners. I agree that
>throwing the pull hard at them is not what should be done, hopefully
>spirit would be kept in mind and the person throwing the pull would
>not do this. The fact that the pull can be dropped, however, should
>help those beginners lacking if confidence to go for the disc
>without the risk of a turnover if they drop it.
>
>One part of the new rules that I do like, and I think should be
>used, is that regarding time between points. With only 15 min games
>a lot of the game can be lost standing around between points, the
>tighter time limits should help combat this.
>
>I have never played a competitive game under the new rules, but
>based on experience in training and players who have used them, I
>think they should be used if possible, with a few amendments to suit
>junior ultimate. Plus they will be used at all other UKUA indoor
>events and possibly university events next year so it would be good
>to learn them early.
>
>Graham
>Team Mongosling
>
>
>
>--- In juniorultimate@yahoogroups.com, "Kevin Lowe" <Kev_lowe@h ...>
>wrote:
> >
> > This is a debate we need. Personally, I don't like the new rules
>as they
> > currently stand, not for juniors anyway. I think we need to amend
>the 2
> > Metre rule at least. We started playing the rules from last week,
>and when
> > some of the players are only 1.4 metres, they got exploited by
>having the
> > disc sail way over their heads (but below 2 metres) and the D got
>there in
> > time to pin the thrower to the back wall.
> >
> > Also, when beginners are lacking in confidence, it encourages the
>puller to
> > throw it as fast as possible in their general direction knowing
>they won't
> > attempt to catch it. Not exactly in keeping with the spirit of the
>game.
> > Open players that have played the new rules seem to like them. I
>think they
> > would be good for experienced teams, but I'm not convinced they
>are a step
> > forward for juniors teams.
> >
> > Views please?
> >
> > Kevin.
> > ---
> > | Kev@c... Tel: 07974 780233
> > | His vocabulary is as bad as, whatever
> >
>
>
>
>
>
>
>
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